as of 12/4

Gamification / education

find a purpose to support using game design

teach kids how to make their own pixel art and create own products

or use that pixel art inside the game itself- they can be their own characters

YOUTUBE

Game devlog- posts. Short / voiceovers discussing each game process

Content creation : teach kids how to make pixel art, 8bit game coding etc?


Giving back ideas
Create a YouTube tutorial for Procreate for kids- none existent by a younger person. All done by older artists. Keep it very short, but create a library where parents can access resources and kids can follow along independently.

Tutorials for creating merch- stickers, charms, decals, etc, using Canva, iPad, Procreate, and share how to from start to finish
Encourage young creatives and entrepreneurs

suggestions:

School App Dev

Goal: Launch an MVP that works — not a fancy app store product.

Truman’s own idea- Find a way to organize all school info. Place to keep your club, sports, deadlines, etc in 1 place.

SOLVE a PROBLEM: Too many places to find info, not easy, even parents have a hard time. Kids are not naturally organized. School website is a mess.

Core MVP Features:

  • Pulls announcements or events from BTHS site or newsletter

  • Allows search or filter by category (clubs, sports, academics)

  • Simple, beautiful interface (his design edge)

  • Optional student-submitted event form

How it reads to colleges:

“Developed and launched internal tool improving communication for 5,000 students at Brooklyn Tech.”

He can show screenshots, GitHub commits, and the live link. That’s portfolio-grade proof of ability.

Club founder or find a club to get very active (not likely)

Purpose (keep it narrow):

Show leadership

Build a community in a large school.

Place to code together afterschool and share ideas etc

What they do:

  • Help test and promote the app (small dedicated group to help the app dev research)

  • Run the Game Jam (light coordination)

Member count: 3–5?

How it reads:

“Founded and led Creative Tech Lab, a small innovation team building student tools and hosting digital events.”

Game Jam at Tech HS

Why: Gives the app visibility and makes his leadership visible inside school.
How:

  • Host one weekend event where students create simple browser games or storyboards in 24 hours.

  • Judges: teachers or club peers.

  • He designs the poster, coordinates submissions, runs a tiny award ceremony.

Even 10 participants is a win.
He can get photos, quotes, or screenshots for his portfolio.

How it reads:

“Organized Brooklyn Tech’s first student Game Jam, guiding peers to create 10 original games inspired by school life.”